Lich King tactics Step by Step:
This tactic plan requires 2 tanks
Lich king Tactics step 1:
If you have a disc priest shield as many players as possible (will help with infest later)
don't pull with MissDirect you will need it later. Therefor wait until tank gets good aggro before starting DPS
Lich king Tactics step 2:
Have the tank pull the lich king to the edge of the platform
Lich king Tactics step 3:
The Lich king opens with infest, quickly top off all the players for more then 90% so the DoT is removed. Do so every time Infest is cast.
Lich king Tactics step 4:
The lich king summons the adds.
Ghouls should be picked up by the tank, but do not DPS them directly.
Lich king Tactics step 5:
When Shambling horrors spawn you should misdirect to get them on the Off Tank and make sure they are tanked facing away from the raid. When they get enrages tranquilize them or stun them.
Lich king Tactics step 6:
When lich king casts Plague on a player, have the player stand next to an add (preferable ghoul) and then dispel it to make it jump to the add. Eventual it will reach a horror and will hopefully kill it as well.
Lich king Tactics step 7:
Before the lich king reaches 70% and changes phases kill all the adds, and dispel the plague off the adds Off Tank when he stands alone so that it doesn't jump to anyone else, and the buff is removed from the lich king. Also make sure you don't cross the 70% line when a new horror is about to spawn.
Lich king Tactics step 8:
At 70% the lich king moves the middle of the platform stats the transitional phase that will last 1 minute. He will cast remorseless winter and summon adds.
Because he was tanked at the edge it will take him several seconds to get to the middle of the platform. Quickly run to the edges of the platform to avoid this damage. (a new extension of the platform is formed in this phase)
Lich king Tactics step 9:
The lich king will also summon raging spirits to spawn from a random player. These melee hard and have a frontal cone shape silence, so have OT pick them up, face away from the raid, and kill them ASAP. 3 spirits will be summoned on the targeted player in total.
Lich king Tactics step 10:
Orbs will start floating towards raid member and should be killed, or else when they reach the target it will get a lot of damage, and will be thrown off the edges of the platform.
Lich king Tactics step 11:
While all of this goes on stay relatively spread to avoid as much of the damage of Pain and Suffering as possible.
Lich king Tactics step 12:
When the lich king ends this transitional phase quickly run back to inner platform because the platforms extension will collapse.
Lich king Tactics step 13:
Phase 2 starts.
Have the lich king tanked in the middle of the platform.
Lich king Tactics step 14:
The lich king will start casting Defile (dark cloud like AOE). Avoid getting in it is high priority because otherwise it will spread and cover the whole platform and you will wipe.
Lich king Tactics step 15:
When you run out of defile try to run to it's left and right edges (when facing the middle of the platform) so that if you're targeted by a Val'Kyr (read below) you will not be pulled above the defile, or too close to the edges of the platform.
Lich king Tactics step 16:
The lich king will summon Val'kyr Shadowguards that will attempt to pick up raiders and drop them off the edges of the platform. They need to be killed ASAP. They can also be (and should be) slowed.
This may get tricky when the Val'kyr moves threw a Defile AOE zone.
Lich king Tactics step 17:
After soul reaper is applied rotate your tank.
Lich king Tactics step 18:
Before reaching 40% kill a Val'kyr so it's not alive while transitioning.
When the lich king reaches 40% another transitional phase occurs. Repeat what you did in the first one. This time 4 spirits will spawn.
Lich king Tactics step 19:
Phase 3 starts and the lich king starts summoning vile spirits that will first over the lich king's head for a few seconds, and then attempt to explode on your raid. Because of this, spread out your raid, ans kill them before they reach the players to avoid as much of the damage as possible.
Lich king Tactics step 20:
Infest and Val'kyrs will stop at this phase.
The lich king will start casting harvest soul on random players. They need to be healed threw the DoT. Use damage shields and damage reduction to make sure they don't die cause it hits hard. When it ends they will be transferred to frostmourne
Players transferred into frostmourne will watch a battle between King Terenas and a spirit. They can either Heal King Terenas or DPS the Spirit. Either choice will result in the Spirit's death and the player will escape frostmourne. It is advisable to stun the spirit is possible when it starts channeling or interrupt it. If you die inside (you have to escape in 60 seconds) the lich king will gain a big buff for 15%.
Lich king Tactics step 21:
At 10% The lich king will kill the whole raid. Do not release and watch the ending scene. You will then be resurrected
For Tuesday's raid, please prepare to whisper me at least one of the step/tip posted on this thread to receive raid invite.
The 21 steps can really just be summoned by three steps by Mukk:
- Don't Suck!
- Don't Fail!
- Don't Wipe!
Tater can summarize those three steps into just one:
- Don't Fuck Up!
Realistically, I expect everyone to be familar with first phase, and phase 1.5 (transition phase on outter edge), followed by next phase with valkyr.
Few things I think that could help others based on previous 10man attempts:
- If I want to be a noob, I will make sure to just run straight to Lich King without looking after transition phase into edge, and get knocked off platform by the last ice sphere
- for Hunters, since there can be up to two shambling horrors that enrage, a simple focus/targetexact macro wont' work well because macro could end up target the wrong shambler. After my in-depth research, I found the easiest macro for me is a mouseover macro:
/cast [@mouseover] tranquilizing shot
This allows you to keep firing on lich king, and just float your mouse over the shamblers. As they enrage, spam your key assigned to macro. I move my mouse back and forth between the shamblers so it's guaranteed to get at least one of them.
- If you are the target of a spirit during transition phase, try run to a tank immediately, instead run away from him. Disc Priest might want bubble fast to avoid that person getting two-shotted
Seriously one thing i may suggest is only using 2 tanks for LK attempts,because thats all you need.Doing so opens up an extra DPS spot or an extra healing spot both of which may help you during your transitions.Also if you have locks that can raid....take those because thats free dps on LK when they get picked up by valks because all they gotta do is set up their little port thing at the edge and teleport back when the valk drops em off the edge...hence free dps on LK.Just my two cents,im always willing to help yall if ya need it.Anyways....FUCK!
To help us not reinvent the wheel every time we do lich king attempt, please consider use existing tool such as world of logs logs to help determine what went right and wrong, and figure out ways how to improve onself or make suggestions:
This is the log for the 7 attempts we had last night
I used the "Death Overview" to check the first three attempts:
Attempt #1 & 2:
What happend (how did the crap hit teh fan): Fel got killed by shamblers
Cause - Enrage not dispelled
- Ensure minimum two hunters are in the raid
- Ensure both hunters are still assigned to prioritize tranq shot shamblers during transition phase -- this means dedicate 1-2 range dps (the second as backup) on frost orbs during transition
- Consider move a rogue or paladin near end of transition phase 1 to get ready to stun shamblers. Whether we take lich king to transition 5 seconds faster doesn't make any difference.
Attempt #3 & 4:
What happened? OT got killed by enrage spirits
Cause: at least 1 and usually two healers died during phase 1
Remediation: Well, besides the obvious of making sure healers don't die, consider go heal heavy while we learn the fight -- it's easy enought o swtich dps around once everyone can live. Hence, consider going this fight with up to seven healers, knowing at least one of them will be serving as backup. Because as much as I'd love counting on people not die, it will happen. Until that stops, we need to have redundancy built in place to deal with it.
I am open for any other suggestions either posted here, or you are welcome to contact officers in game. Please be postive that means -- don't just say bart fucked up... (but bart sucks is an acceptable rationale)
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